Course Name
- Multimedia & Human-Computer Interaction (COMP6341)
Developers
- Muhammad Yahya Harlan (2001600084)
- Game Design (CTS & RollOut)
- UX Design
- Audio Editing
- Scripting (FP, Main Menu, Settings, Credits, Pause, Backend)
- Hansvin Tandi Sugata (2001586685)
- Game Design (CTS, Memory)
- Scripting (CTS, Memory, RollOut)
- Local storage implementation
Project Summary
Game++ is a collection of three minigames aimed at Kindergarten to early primary students. The games include a shape-fitting game called “Catch The Shapes”, “Memory Game”, and an obstacle avoiding game called “RollOut”. It is designed to be used with a Touchscreen interface but it’s also playable on keyboard and mouse based platforms.
Game Rules
Catch The Shape:
- Put the falling shapes in the correct box. the score will increase.
- Three health points will be given, one health point will be decreased if a shape is placed in an incorrect box. The game is over when there are no more health points.
- The game will get faster over time.
Memory Game:
- Tap the boxes that have the same fruit.
- Do it faster for more score.
RollOut:
- Tap to jump.
- Avoid obstacles.
- Survive longer for more score.
Controls
Global
Esc Go back.
Main Menu:
Arrow keys
Swipe left/right Change menu item
Tap the left/right arrow
Catch The Shape:
Arrow keys/button Move shape
Memory Game:
Click/Tap on box Open Box
RollOut:
Tap on Screen Jump
Arrow key up
Technology Stack
- PhoneGap (For exporting to android)
- Construct 2 Engine (Uses HTML5 & JS)
Application Used
Construct 2 | Game engine |
Adobe Photoshop CC 2017 | Creating image assets |
Adobe Audition CC 2017 | Creating audio assets |
FormatFactory | Compressing audio |
Screenshots