Game++ – Multimedia & Human-Computer Interaction Final Project 2017 (COMP6341)

Course Name

  • Multimedia & Human-Computer Interaction (COMP6341)

Developers

  • Muhammad Yahya Harlan (2001600084)
    • Game Design (CTS & RollOut)
    • UX Design
    • Audio Editing
    • Scripting (FP, Main Menu, Settings, Credits, Pause, Backend)
  • Hansvin Tandi Sugata (2001586685)
    • Game Design (CTS, Memory)
    • Scripting (CTS, Memory, RollOut)
    • Local storage implementation

Project Summary

Game++ is a collection of three minigames aimed at Kindergarten to early primary students. The games include a shape-fitting game called “Catch The Shapes”, “Memory Game”, and an obstacle avoiding game called “RollOut”. It is designed to be used with a Touchscreen interface but it’s also playable on keyboard and mouse based platforms.

Game Rules

Catch The Shape:

  • Put the falling shapes in the correct box. the score will increase.
  • Three health points will be given, one health point will be decreased if a shape is placed in an incorrect box. The game is over when there are no more health points.
  • The game will get faster over time.

Memory Game:

  • Tap the boxes that have the same fruit.
  • Do it faster for more score.

RollOut:

  • Tap to jump.
  • Avoid obstacles.
  • Survive longer for more score.

Controls

Global
Esc                                          Go back.

Main Menu: 
Arrow keys
Swipe left/right                       Change menu item
Tap the left/right arrow

Catch The Shape: 
Arrow keys/button                  Move shape

Memory Game: 
Click/Tap on box                    Open Box

RollOut: 
Tap on Screen                         Jump
Arrow key up

Technology Stack

  • PhoneGap (For exporting to android)
  • Construct 2 Engine (Uses HTML5 & JS)

Application Used

Construct 2 Game engine
Adobe Photoshop CC 2017 Creating image assets
Adobe Audition CC 2017 Creating audio assets
FormatFactory Compressing audio

Screenshots